Modular · Utility

Texture

A rain of sine drops, noise grains or clicks

Open in the synth with a demo patch Open Modular

What it does

Texture generates random grains synthesized on the fly: Density is how many per second, Low and High note the range each grain takes its pitch from, Decay the grain length, Spread the stereo width. Colour: sine drops for rain and little bells, noise grains for wind and surf, clicks for record crackle. The density input adds cv to the density: the Timeline raises the rain toward the climax.

Ports

density
Density cv (+1 = +20 grains/s)
out
Sound

Parameters

Colour · Density · Low note · High note · Decay · Spread · Level

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