Modular · Utility
Drum
Synthesized hits: kick, snare, wood, metal
Open in the synth with a demo patch Open ModularWhat it does
Drum synthesizes a hit on every trigger, no samples: Kick is a sine with a downward pitch sweep, Snare a tone plus band-passed noise, Wood a short resonant click, Metal six inharmonic squares through a high-pass. Tone shifts pitch and colour, Decay the length. Event velocity becomes the strike strength, so the velocity layer of the Sequencer and the Burst make living rolls.
Ports
- trig
- Trigger: hit
- out
- Sound
Parameters
Model · Tone · Decay · Level
Try this
- Euclid 16/5 → Kick with tone 0.2 and decay 0.5 — a heartbeat for slow ambient.
- Metal with tone 0.9 and decay 1.5 through a long Reverb — distant bells.
- A Bernoulli gate before two Drums: one trigger, two instruments, the coin decides which.
Other modules
Drone
Voice
Oscillator
Noise
Clock
Divider
Chance
Random Note
Quantize
Sequencer
Chord
LFO
ADSR
Filter
Delay
Reverb
Chorus
VCA
Mixer
Attenuverter
Scope
Output
Keyboard
MIDI In
Audio In
Sampler
Looper
Note → CV
CV → Trigger
Follower
S&H
Euclid
Macro
Compressor
EQ
Pan
Timeline
Progression
Note
Wavetable
Complex Oscillator
String
Formant
Additive
Supersaw
Texture
Resonator
Turing Machine
Déjà Vu
Function
Logic
Bernoulli
Burst
Slew
CV → Note