Mathematics RU

Mathematics

Puzzles

Every chapter of the course by topic, level and part. You can pick several topics at once — say, “Puzzles” and “Probability”.

0 What mathematics is A rope round the Earth, a sunflower, a dragon made of a paper strip and an ant that suddenly starts building a highway. Five short stories about how mathematics surprises, why it needs proofs and which seven questions lie ahead. Ages 11–15 30 min 4 Divisibility and Euclid's algorithm Puzzles about a calendar, a long number, tiles, jugs and coins, and one answer to all of them: the greatest common divisor, and a way to find it that is more than two thousand years old. Ages 11–15 40 min 5 Fractions How to share seven pies fairly among three people, why you flip the fraction when you divide, and where the endless merry-go-round of the digits 142857 in one seventh comes from. Ages 11–15 40 min 16 The Elements: axioms and constructions Around 300 BC a book was written in Alexandria that teaches you to tell ‘looks right in the drawing’ from ‘always true’. Its rules are compass and straightedge, and you can play by them. Ages 11–15 45 min 20 Area and volume A workshop with scissors: we cut figures, rearrange the pieces and find out what area is. Any polygon can be re-cut into any other of the same area, but a disc and a cube won’t give in to scissors. Ages 11–15 55 min 30 Series An infinite sum can be added up, but it has to be handled with care: one converges, another runs off to infinity, a third changes its answer if you rearrange the terms. Let’s walk through a cabinet of curiosities of infinite sums, from a stack of books over an abyss to a polynomial that passes itself off as the sine. Years 1–2 55 min 40 Groups A cardboard square, a deck of cards, the fifteen puzzle and the Rubik’s cube: four puzzles behind which stands a single structure of four rules. Let’s assemble it and find out why 14 and 15 can’t be swapped in the fifteen puzzle, and how many times R U has to be repeated for the cube to come back solved. Years 1–2 55 min 45 Combinatorics A board-game evening: dice, cards, counters, hats and guests. We’ll learn to count possibilities without listing them, and see that in a large enough crowd some order appears all by itself. Ages 11–15 45 min 46 Graphs A walk round town: bridges, crossroads, roads and maps. Euler reduced a city to nothing but points and the lines between them, and solved the bridge problem. The same trick is used today to plan routes, draw up timetables and colour maps. Ages 16–18 45 min 47 Probability Intuition on trial: seven cases of faulty reasoning about chances, at the gaming table, in a TV studio, in a doctor’s surgery and in a courtroom. We’ll learn to compute probabilities and to recognise the traps that caught gamblers, professors and juries. Ages 16–18 50 min 51 Logic and sets For fifty chapters we’ve said ‘for every’, ‘there exists’, ‘therefore’ and ‘set’ without looking at the grammar. We’ll learn it on an island where some inhabitants always tell the truth and others always lie. Years 1–2 55 min 57 Topology Geometry in which shapes can be kneaded. Here a mug can’t be told from a doughnut, a strip of paper can have one side, a knot provably can’t be untied, and at any moment there’s a place on Earth where no wind blows. Years 1–2 55 min