≈160 moves
Beginner
Layer by layer: the daisy, the cross, the sexy move. Long, but every algorithm is short and makes sense.
Textbook and solver
Turn the cube with your finger, read nine short chapters — and by the end of the evening you will solve it yourself. Already holding a scrambled one? Show it to us and we will walk through the solution, naming every trick.
Your browser can't draw 3D here — showing the net instead.
Drag a sticker to turn a layer. Drag beside the cube to turn the whole cube. Keyboard: U R F D L B, with Shift for the reverse.
Solved! 🎉
Eleven chapters, from what's inside the cube to God's number. The cube in every chapter is alive — turn it, and solve the exercises yourself.
The same scrambled cube can be solved in very different ways. Show yours and compare.
≈160 moves
Layer by layer: the daisy, the cross, the sexy move. Long, but every algorithm is short and makes sense.
≈55 moves
Cross, F2L pairs, OLL and PLL. The method behind seconds-long solves — with every case named.
≈20 moves
Kociemba's two-phase algorithm: close to the shortest possible solution. No human learns it, but it's mesmerizing to watch.